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Game Developer Resume



Aaron Kendall



OBJECTIVE:

Game Designer/Game Programmer


TECHNOLOGY SKILLS:

  • Platforms:
  • Windows '98, Windows NT, Windows XP, Digital UNIX 4.0, Sun Solaris UNIX, Linux, AIX UNIX, HP UNIX

  • Tools:
  • Xemacs, Microsoft Visual Studio C++, SlickEdit, Microsoft Visual Studio J++, JBuilder, Auran JET Engine, WildTangent, Macromedia Flash MX Studio, Macromedia Flash MX Studio 2004

  • Databases:
  • Oracle, Informix, SQL Server, MySQL, Btrieve, Sybase

  • Languages:
  • C++, C, Java, C#, XML, JSP, JavaScript, PHP, XSL, SQL, PLSQL, VB 4.0, UNIX shells, InstallShield, ActionScript


    CLIENTS:


    Springer-Verlag, Inc., New York, N.Y.
    Game Designer/Game Programmer (10/2003 - 04/2004)

    Designed and implemented a Flash application that tested a player's knowledge of a specific area of technical expertise. Their score was then recorded within a database, and the records were then used by Springer-Verlag for future promotions of textbooks that were related to the test's bailiwick.



    HOBBIES:


    Philosophy, Writing, Exercise, Business



    REFERENCES:


    Supplied upon request



    US Citizen
    Available to work: N/A


    Copyright © 2003-2003 by Aaron Kendall.