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Game Developer Resume
Aaron Kendall
OBJECTIVE:
Game Designer/Game Programmer
TECHNOLOGY SKILLS:
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Platforms:
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Windows '98, Windows NT, Windows XP, Digital UNIX 4.0,
Sun Solaris UNIX, Linux, AIX UNIX, HP UNIX
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Tools:
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Xemacs, Microsoft Visual Studio C++, SlickEdit,
Microsoft Visual Studio J++, JBuilder, Auran JET Engine, WildTangent,
Macromedia Flash MX Studio, Macromedia Flash MX Studio 2004
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Databases:
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Oracle, Informix, SQL Server, MySQL, Btrieve, Sybase
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Languages:
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C++, C, Java, C#, XML, JSP, JavaScript, PHP, XSL, SQL,
PLSQL, VB 4.0, UNIX shells, InstallShield, ActionScript
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CLIENTS:
Springer-Verlag, Inc., New York, N.Y.
Game Designer/Game Programmer (10/2003 - 04/2004)
Designed and implemented a Flash application that tested a player's knowledge
of a specific area of technical expertise. Their score was then recorded within
a database, and the records were then used by Springer-Verlag for
future promotions of textbooks that were related to the test's bailiwick.
HOBBIES:
Philosophy, Writing, Exercise, Business
REFERENCES:
Supplied upon request
US Citizen
Available to work: N/A
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